Coro.

Coro.

Production country: 
it
Year: 
1995
Edition: 
1998
Format: 
installation

The long room is lit up by the light reflections on a narrow carpet running along it. From a distance, the runner seems to be decorated with an indistinguishable pattern of apparently round, predominantly blurred structures and ochre yellows, like some ornamental mosaic from the past. The room is silent. The closer you come to the runner, the better the top view becomes, and the more the patterns begin to take on human shape. They are video projections of roughly a dozen people apparently sleeping on the floor. In order to investigate the whole panorama, you are forced to step onto the carpet. No sooner does one foot touch the carpet than something unexpected happens: the person lying closest to the foot moves, takes a breath, turns round, breathes out, stretches, groans, and then freezes up once more in the altered position. As you gingerly advance along the carpet, you find yourself touching more and more bodies, provoking more and more movements and noises, until you end up in the middle of a seething field of human bodies bumping into another as they bustle for space, superimposing themselves over each other before turning away and giving each other the cold shoulder. Their eyes remain shut, their fragile form is part of a virtual world in which their physical contact can never exceed the realm of fiction. From the outset, the artists have worked continuously with spatially based video installations, and on numerous occasions succeeded in exemplarily placing the lyrical side of technology in the foreground. The main attribute of many works is their compelling slowness, and the recurrence of specific sequences. Cryptic fragments of images complement each other to become a kaleidoscope of visions and stories. The magical moments that enchant the viewer lie in the interplay between illusion and reality. The new works by Studio Azzurro actively involve the viewer in their concepts. Touching makes things visible, footsteps trigger movements, noises and reflexes. The viewer is the director of this fascinating theatre of sound and vision. Studio Azzurro is Paolo Rosa, Fabio Cirifino, Leonardo Sangiorgi and Stefano Roveda. Interactive carpet element, interface, PC, video projection, 9 laser-disc players, 9 active loudspeakers, 9AV channels

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